RF ONLINE GUIDE 47 (CORA WARRIOR)

Cora Warrior
Champion (Lv30)
Templar Knight (Lv40)
Guardian (Lv40)
Black Knight (Lv40)
Knight (Lv30)

Champion (Lv30)

Champions are not the main force of the Holy Alliance, but are more like general infantry soldiers. This warrior class focuses primarily on offense over defense.

Class Bonus

• Melee PT 91,714
• Defense PT 51,589
• Basic Melee Skill 2,500 (to all)
• Lv30 Intense 2H Melee Weapon

Gain 2 skills

• Vital Power - increases chances of critical hit (self, FP=60, Recharge=10s, Duration=120s)
• Faith - increases attack power and defense stat (self, FP=60, Recharge=10s, Duration=120s)


Knight (Lv30)
The Knight class brings out the best in defense in the Cora race. Their high defense makes them front line units in any battle.

Class Bonus

• Melee PT 61,143
• Defense PT 34,393
• Shield PT 34,393
• Basic Melee Skill 2,500 (to all)
• Lv29 Intense Shield

Gain 2 skills

• Accession - increases HP regeneration and raises defense stat (self, FP=60, Recharge=10s, Duration=120s)
• Vampire Groan - absorbs a monster’s HP (PvE only, FP=60, Recharge=10s, Duration=N/A)


Templar Knight (Lv40)

They are blessed by Decem with maximum physical ability. These holy champions deal strong and effective blows which makes them feared on the battlefield.

Class Bonus

• Melee PT 826,286
• Defense PT 300,467
• Basic Melee Skill 13,044 (to all)
• Expert Melee Skill 19,566 (to all)
• 99 “Bust Potion” (+50% attack for 5 minutes)

Gain 3 skills

• Full Swing – a powerful spin attack (enemy/monster, FP=90 + SP=120, Recharge=20s)
• Dash - increases speed of movement (self, FP=90, recharge=60s, duration=30s)
• Grace – Increases attack accuracy and power (self, FP=90, Recharge=10s, Duration=240s)


Guardian (Lv40)

They are guardians of Decem’s sanctuary, with the power to make their enemies weak.

Class Bonus

• Melee PT 550,857
• Defense PT 450,701
• Basic Melee Skill 13,044 (to all)
• Expert Melee Skill 19,566 (to all)
• 99 Bust Potion (50% atk) or Protect Potion (50% def)

Gain 2 skills

• Swiftness - deacreases the skill recovery time and increases skill attack power slightly (self, FP=90, Recharge=10s, Duration=240s)
• Tendon Ripper - lowers enemy attack power (enemy, FP=90, Recharge=60s, Duration=?)


Black Knight (Lv40)

Black Knights are blessed by Dark Force. They use the self-hypnotism of Dark Force to increase their defense ability. They can also hypnotize their enemies into attacking them. Black Knights are heavy infantry with the best defense in the Holy Alliance.

Class Bonus

• Melee PT 413,143
• Defense PT 300,467
• Shield PT 300,467
• Basic Melee Skill 13,044 (to all)
• Expert Melee Skill 19,566 (to all)
• 99 Protect Potion (+50% def for 5 minutes)

Gain 2 skills

• Barricade - increases defense ability (self, FP=90, Recharge=10s, Duration=240s)
• Torment – Forces a target to attack you (enemy/mob, FP=90 + SP=120, Recharge=20s, Duration=N/A)

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